Sfant Umbra began as a secret mercenary business within the depths of the Aht Urhgan Empire. With the rise and fall of business it slowly faded from memory. That is, until a descendant of the creator happened across some old parchments one day...
 
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 Myth vs. Actual Vana'dielian History

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Tsumi
Omaria Emir (Comandant Rosu)
Omaria Emir (Comandant Rosu)
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PostSubject: Myth vs. Actual Vana'dielian History   Mon May 25, 2009 3:11 pm

Just like in real life ancient cultures the world of Vana d'iel has a creation myth and the various cultures have developed myths surrounding the origins of their people's. Heroes of the past are elevated to almost mysthic and incorruptible status. These myths have been taught as factual history.

Square Enix, when they started out the game, had such myths and posted these as the official histories of the world we inhabit and races in FFXI. Later, as expansions have been released, we've learned the truth behind these stories.

What Every Vana' dielian Should Know

Every young Vana d'ilien would most likely know the creation myth and the story as presented in the "Ages of Vana' diel" section. This is the official history and spoiler free.

In this history, all 5 races, consider themselves "Children of Altana" in some way but have different systems of worship. They consider all beastmen "Children of Promathia" and inheritantly their enemies. Any character professing sympathy toward beastmen is viewed skeptically. For instance, Windurst's position of peace toward's yagudo is viewed cowardly by both Bastokian and San d'Orians.

As far as the 5 races are concerned no civilizations besides theirs have existed before though ancient unexplained ruins are everywhere in the world. Tarutaru alone seem to have interest in these areas but officailly never release their findings and keep the ruins in their areas of control guarded and locked up.

Besides the general history explained above it also would be natural for your character to know thier nation's basic history. (Provided in another post)

An Ever Expanding Story

With the AF quests, Nation Missions, and expansion missions a true behind-the-scenes history has slowly been revealed. This ICLY should be viewed as secret knowledge and not talked about extensively to avoid revealing spoilers to fellow rpers that don't want them. (The following section gives tips on avoiding that.) Some, though like myself, do like to know such things. If you don't want to have a spoiler don't read the box below.

Spoiler:
 

Spoiler Issues and Tips for your RP

Perhaps your character is a historian with access to secret archives and possesess this secret and guarded knowledge of Vana' diel's true past. If that is the case naturally it might come up in RP. Just becasue a character ICly asks about something about what you know doen't mean the player wants every spoiler in the book.

Also, as mentioned before, both in the game and as a practical matter not everyone knows this information ICly. Most believe the myths taught as history so you wouldn't run around acting as if everything revealed in missions was common knowledge.

FOR THIS REASON IT IS COMMON COURTESY TO SEND A TELL TO WHO YOU ARE RPING AND ASK THEM HOW MUCH THEY KNOW ABOUT THE MISSIONS AND IF THEY WANT SPOILERS.

If you are writing a story in which you are touching on some of this knowledge keep it vague or mark the section with that information as a spoiler.

Links

History of Vana'diel

This is a great post to read to understand what happened in the myth vs the factual history of Vana'diel. It does contain some spoilers to the Zilart and COP Storylines but nothing incredibly detailed.
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